Snap Intimidator
Snap Intimidator
Magic The Gathering..Red&Blue Deck...Suggestions!!!AND Rate!!!?
I just created a red and blue magic deck and was wondering what you all thought about it...I would like to know what suggestions of cards would fit in this deck, kinda doesn't have a point but it's a counter(blue) / destroy creatures and or players life points. Please give me some suggestions so i can make my deck better. Thanks
Lands : (23)
13 Island
10 Mountains
Spells : (22)
2 cancel
2 negate
2 unsummon
2 essence scatter
2 boomerang
1 evacuation
1 mind control
2 goblin war paint
2 lightning bolt
2 dark temper
1 magma rift
1 fiery fall
1 quenchable fire
1 spire barrage
Creatures : (15)
2 thieving magpie
2 phantom warrior
1 sage owl
2 air elemental
2 snapping drake
1 mahamoti djinn
1 sparkmage apprentice
1 boldwyr intimidator
1 hearthcage giant
1 talruum minotaur
1 lunk errant
Please give me some suggestions on what to add or remove or both! Thanks.
Spells : (22)
2 cancel- run Mana Leak x4. It's way better.
2 negate-add 2 more. Or use Counterspell.
2 unsummon
2 essence scatter- add 2 more
2 boomerang
1 evacuation-not good if your deck uses many creatures, which it does.
1 mind control-Add 1 more.
2 goblin war paint-bad.
2 lightning bolt-Add 2 more. NOW.
2 dark temper-Don't use it.
1 magma rift-bad card. Use Staggershock instead.
1 fiery fall-terrible card.
1 quenchable fire-Not bad. Add 1-2 more.
1 spire barrage- you aren't running mono-red. Use Fireball.
Creatures : (15)
2 thieving magpie-Okay, I guess.
2 phantom warrior-Add 2 more.
1 sage owl-I don't like the card, but it isn't bad for your level of play.
2 air elemental-Sphinx of Jwar Isle is better.
2 snapping drake -bad card.
1 mahamoti djinn-again, sphinx of Jwar Isle.
1 sparkmage apprentice -Use Cunning Sparkmage.
1 boldwyr intimidator-don't use it
1 hearthcage giant-terrible card
1 talruum minotaur-bad. Wall of Frost is a better choice.
1 lunk errant-bad card.
Overall score: 1/5. the deck has no focus, no win strategy, and its creature base is horrendous. I could literally take this deck apart in 4 turns, using only cards from Standard.
Also, "Life points"? Are you referring to Yugioh? Magic has "life", not "life points". Don't reference that functional ripoff of Magic.
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